[1.4.7/1.4.6] Portal Gun Mod Download

 

RECIPES

Mod Part 0:

Default Portal Gun

Atlas’ Portal Gun

P-Body’s Portal Gun

Bacon Gun

  • Fire Portals with the left and right mouse buttons.
  • Zoom in and out with the middle mouse button.
  • Grab blocks or entities with the “G” button.
  • Reset portals with the “R” button.
  • For the bacon gun, the portal’s colour is randomly generated. However, it can be defined in the properties file.
  • This is your special set of portals on SMP. Unique per individual.

Portal Spawners

  • When placed, a GUI will pop up asking you to set the colour, and if the portal stays open if redstone power is cut.
  • When powered with redstone, it will spawn a portal based on the colour you set.

Portal Gun Pedestals

  • Accepts any type of portal gun.
  • Automatically fire portals when it receives redstone current.
  • Portal Gun can be retrieved by right clicking or walking into them

Single Coloured Default Portal Gun

  • Fires only one type of portal.
  • Will automatically merge with the single coloured portal gun of the other colour to form a dual portal gun.
  • Can also be crafted together.

Long Fall Boots

  • Negates all your falling damage when worn!

Fuel option

NEW 1.3.2v1

  • You can now enable a fuel option in 1.3.2v1 onwards in the config file.
  • The fuel that the portal gun uses is in form of Ender Pearl Dust.
  • One ender pearl dust is used every time you fire a portal.
  • If you run out of ender pearl dust the portal gun will dim and refuse to fire.

Mod Part 1:

Weighted Storage Cube

Placing it in the world and right clicking it with a rose will transform it into a companion cube!

Whilst in your inventory, the companion cube will help heal you every 5 seconds!

Incinerating the cube (How could you!?) will cause it to leave behind a recorded message.

Smelting the disc will cause the plastic to deteriorate, changing the entire track!

Crafting two of the first discs together will also change the track.

Radio

  • Plays the radio loop record repeatedly.
  • Can be turned off with right click (configurable)

Weighted Storage Cube Vent

Weighted Companion Cube Vent

  • Placed on ceilings.
  • Requires redstone power.
  • Cubes deployed cannot be broken.
  • Redeploys new cube if redstone is still supplied and cube gets destroyed.

NEW: 1.2.5v1

Right clicking the cube with cyan dye will make it bouncy! Get rid of the bounciness by putting it in water.

(Initially a request by TheFrogMC for the portal 2 gels mod, but I found it too fun to make it exclusive to that mod)

Mod Part 2:

Material Emancipation Grid

  • These are placed from wall to wall, and has a maximum range of 15 blocks.
  • Pouring fluid through it will disable it.
  • These grids have several modes, which are configurable in the properties file.
  • These grids are also configurable to have to be redstone powered.

Mod Part 3:

Sentry Turrets

(Model made in Techne)

  • Shoots anything, configurable in properties file.
  • Has range of 20 blocks, also configurable.
  • Fires 20 bullets a second.
  • Will die if pushed over.

Defective Turrets

When sentry turrets get smelted, their sleek body polish melts off and their circuits gets messed up!

Mod Part 4:

Aerial Faith Plates

  • Can be placed on floors, walls and ceilings.
  • Wall plates can be oriented to look upwards or downwards.
  • Right click to adjust the power.
  • Can be set to be redstone powered to work.

Electronic Intelligence Indicator

  • Intelligently indicates if it is indirectly being powered by redstone
  • Warning: Will not increase intelligence if ingested.

Mod Part 5:

High Energy Pellet Launcher

  • Launches a High Energy Pellet when powered by redstone.
  • High Energy Pellets disintegrates living things on contact (Configurable to knockback)
  • High Energy Pellets spontaneously combusts if it bounces too many times, travels too far or lives for too long.

High Energy Pellet Catcher

  • Catches a High Energy Pellet to provide redstone power.
  • Can be sneak right-clicked to release caught High Energy Pellet.

Mod Part 6:

Discouragement Beam Emitter

  • Forms a high powered laser when powered with redstone!
  • Lasers travel 40 blocks maximum from the last object portal/cube it goes through, to a maximum of 20 objects (This is so to prevent any overloading of the game)
  • Can be configured to cause damage to living creatures.
  • Due to my limitation in Mathematics, lasers will only go directly vertical, even when going through a wall portal at an angle into a ceiling/floor portal. (Sorry!)

Discouragement Beam Catcher

  • Receives laser as its input to produce redstone power.

Discouragement Beam Sensor

  • Detects the presence of a laser going through it to produce redstone power.

Discouragement Redirection Cube

  • Refracts a Thermal Discouragement Beam to the direction it faces.
  • Grabbed with the G (default) button.
  • Becomes bouncy if right clicked with cyan dye!

Discouragement Redirection Cube Vent

  • Check Weighted Cube Vents for info.

Checkpoint Blocks

  • Will temporarily save player status, portals, and portal entities at the moment when the player walks pass it, set in the GUI.
  • Restores the above when the player dies and respawns (Note, this will move you away from your bed [if present] after you respawn).
  • Also can power redstone 2 blocks below it like pressure plates.
 

Installation:

Client

  • 1. Go to your minecraft folder. (If you don’t know how to, look it up)
  • 2. Place the zip file in the /mods/ folder and run the game.
  • 3. If you want to change a setting (eg: a block id), go to /config/ and open “PortalGun.properties” with your favourite text editor.

Server

  • 1. Drop the zip in the /mods/ folder of the server root folder.

Note:

  • The mod requires Minecraft Forge
  • The mod DOES NOT auto resolve ID issues like some other mods.
  • Do check the default properties file, enough comments have been added for your understanding.
  • The server only works on VANILLA server at the moment.

Topmost Issues With Latest Version:

  • Crashing with: cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: portalgun.common.PortalGunThere are NEW installation steps now. Just dragdrop the zip into the mods folder. Repeat, DO NOT extract it.

    DO NOT EXTRACT THE ZIP FILE!

  • See through portals does not work right. (However if they rotate your camera, please redownload and reinstall)
 

Download links for other versions:

 

 

 

 

 

 

 

 

Videos:

1 Comment

  1. when is the portal gun mod comin out for mc 1.5.2

    Reply

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