The Costum NPCs mod adds many new items and features. While it works primarily for singleplayer, it is multiplayer enabled. The tools are used to create new NPCs, mob spawners, and even copy them. The rest of the items are mostly used for aesthetic purposes while the weapons deal similar damage to the vanilla weapons. This mod includes extra features such as factions, roles, and jobs, dialogues, and a quest system.
Items
Npc Wand
- Right click the ground, with the npc wand, to spawn an npc
- Right click an npc, with the npc wand, to edit it
- Right click into the air to get nearby npcs and to freeze all npcs
Npc Cloner
- Right click an npc while holding the Npc Cloner to bring up the Cloning Save Menu
- Click a slot to store the npc
- Right click the ground to bring up the Cloning Load Menu
- Click on the slot, in which you stored your npc, to spawn a copy of it.
Mob Spawner
- Makes it easier to spawn all the mobs (Even modded ones)
- Can also make mobspawners of the mobs
Redstone Block
- It will turn on when you get into the on range
- It will turn off if you go out of the off range
- To edit the settings you rightclick it with the npc wand
- Can be setup to only turn on if you havent done a certain quest or read a certain dialog. (basically the same as unlocking/locking dialogs)
Extra Items
The other items are mostly just for dressing up your npc or for quests. Some of them actually work for players, but I didnt want to put too much time in them so most of them are pretty simple. Watch the video for most of the items.
Dagger, Spear, BattleAxe, Mace, Glaive, Scythe and Trident
For the most part are exactly like swords. They are enchantable. The bronze variant does the same amount of damage as the iron one, but is less durable. The emerald does a half heart more damage than the diamond one, but is less durable.
Guns and bullets
You hold the right mouse button to pull the trigger, when you hear click you can release it to shoot. Your gun type depends how far you can shoot. Guns can shoot their ammo and all the ammo of lesser quality wood and black bullets are the same. So an wooden gun can shoot black and wood bullits, a stone gun can shoot stone,wood and black etc.
The base damage for guns are 2,5 hearts. The damage added to that is (gun material + bullet material) / 2. So a wood gun with wood bullets does 2,5 damage, a stone gun with wood bullits does 2,5 damage an stone gun with stone bullets does 3 damage. Wood = 0, Stone = 0.5, Gold = 0.5, Bronze&Iron = 1, Diamond = 1.5, Emerald = 2
Machine Gun
Holding right click will shoot 8 black bullets in rapid succesion. After shooting 8 bullits you need to hold right click again to reload, before you can shoot again. Every bullit hit does 2 hearts of damage.
(Elemental) Staffs and mana
The different types of staffs have different ‘casting’ time the elemental and iron staffs are basically the same. Holding the right mouse button will start charging. If you have mana in your inventory it will create a ‘magical’ projectile. The moment you release the right mouse button it will launch it.
The base damage for the projectiles is 3 + random 0-2 + Material type damage.
Shields
Normal shields and round shields are the same. Heater, Tower, Cryscent and Scutum are the same as iron. Holding right mouse button while holding a shield will make the shield absorb all the damage.
How to install:
- Download and install Minecraft Forge.
- Download the mod.
- Go to %appdata%.
- Go to .minecraft/mods folder.
- If the “mods” folder does not exist you can create one.
- Drag and drop the downloaded jar (zip) file into it.
- Enjoy the mod.
Benji
It gave me this:
—- Minecraft Crash Report —-
// Who set us up the TNT?
Time: 5/16/15 5:07 PM
Description: Initializing game
java.lang.NoClassDefFoundError: net/minecraftforge/common/ForgeChunkManager$LoadingCallback
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:481)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:862)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.ForgeChunkManager$LoadingCallback
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
… 35 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
… 37 more
A detailed walkthrough of the error, its code path and all known details is as follows:
—————————————————————————————
— Head —
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:481)
— Initialization —
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:862)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
— System Details —
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 125859416 bytes (120 MB) / 228397056 bytes (217 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.86.1007 3 mods loaded, 3 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{7.10.86.1007} [Forge Mod Loader] (fml-1.7.10-7.10.86.1007.jar) Unloaded->Constructed
customnpcs{1.7.10} [CustomNpcs] (Custom-NPCs-Mod-1.7.10.jar) Unloaded
Launched Version: 1.7.10-FML7.10.86.1007
LWJGL: 2.9.1
OpenGL: GeForce 8400GS/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to ‘fml’
Type: Client (map_client.txt)
Resource Packs: [Half-Life 2.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Guest
This mod always crashes me and when it doesn’t apear on my minecraft! >:(
Guest
it dose not work!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
McModderz43
Great mod! If you all can’t play it, you have to download forge 1.7.10
Guest
it works
Char
Works Fine! Thanks
Guest
can u get 1.10.2 plzzzzz btw plzz means please and btw means by the way XD
kev_spyro
hey you may know the Dragonblock mod and if so you know how strong you can get in mincraft right? then i would like you to add a higher possible melee damage to the npc’s please ok? It’s just a favour you could do because i love the dbc mod AND the custom npcs mod because the bosses give me more challenge than the other mobs ^^