[1.7.10] The Farlanders Mod Download

 

SCREENSHOTS

Elder Farlander

https://planetaminecraft.com/wp-content/uploads/2012/11/5f846__The-Farlanders-Mod-1.jpg

Classic Enderman

https://planetaminecraft.com/wp-content/uploads/2012/11/52d21__The-Farlanders-Mod-2.jpg

Farlanders

https://planetaminecraft.com/wp-content/uploads/2012/11/b8cc1__The-Farlanders-Mod-3.jpg


The Farlanders Mod adds in a large variety of new Endermen that can trade with you. They can be found in many of the new structures that will now generate in your world. Be careful though, as some of them are not so friendly.

This mod also adds more Ender creatures to the game allowing the player to have more choices to trade, tame and enemies to battle. There is also a new village, armor, weapons and a couple more structures for you to find.

The villages are obviously different from typical villages but they are similar in design except they are built with primarily end stone. Usually nearby you’ll find Obsidian Towers. They’re made entirely of Obsidian and have a strong Ender Golem watching at the top. If you dig deep enough in you’ll find a chest or two with special items.

You may find Mystic Wands in one of these chests. They have special abilities like teleporting back to your spawn point, turning you invisible for a brief period, or turning stone or netherrack into a random ore.

There are many new mobs to interact, trade with and even tame with apples. Ranging from children to beastly Titans there’s definitely a new batch of friends or enemies right next door.

The titan is key to crafting Titan armor. By killing it and with its hide you’ll be able to craft new armor that gives you many new boosts. Now you’ll blend in perfectly with your newly discovered society.

Story

The Far Lands were the place where the Farlander species used to live but for a unknown reason these lands disappeared. Ancient books refer to this incident as the “work of God”. Some say that this “God” created his own realm and moved what was the Far Lands to there. Also, this “God” is described as a colossal being with large horns and limbs.

Centuries have passed since the disappearance of the Far Lands and the Farlanders had to adapt. They stopped praising what they once considered their “God” and started their own path. Eventually they reached the lands of the Overworld and from that point the Farlanders started to evolve. New species were born, among them was the Enderman, the Ender Golem and the Enderminion.

The Farlanders realized that to survive they needed protection from the other species so they began to create their own shelters. They began to build small huts but after discovering new materials they expanded and villages were created.

The evolution continued and with the discovery of Endumium Crystal they started to trade goods with each other. It wasn’t long until the start of the Rebellion era. Seeking to have more power the Farlanders began to rebel against each other. Those that had rebelled against their own kind were banished from their villages and were called Rebel Farlanders.

Features:

Mobs

Passive

Elder Farlander

  • Type: Passive
  • Biomes: Farlander House, Farlander Village
  • Dimensions: Overworld
  • Time: Day, Night

The Elder Farlanders are a peaceful race. Like the villagers , they trade various items for the price of Endumium Crystals and vice versa. Their trades are much more expensive in comparison with the trades of a Farlander . To locate a Elder Farlander the player needs to find one of the generated Farlander Houses or a Farlander Village (pretty much like the Villagers).

During the day the Elder Farlanders stay inside of their houses and at night they come out. They run away from Looters and Rebel Farlanders. If the player is holding a Endumium Crystal the Elder Farlander will follow him.

Wanderer

  • Type: Passive
  • Biomes: All
  • Dimensions: Overworld
  • Time: Day

The Wanderers are similar to Farlanders but instead of having a house, they wander around the world. Like the villagers , they trade various items for the price of Endumium Crystals and vice versa. Their trades are much more cheaper in comparison with the trades of a Farlander.

They run away from Ender Golems, Titans and Ender Guardians . If the player is holding a Endumium Crystal the Wanderer will follow him.

Farlander

  • Type: Passive
  • Biomes: Farlander House, Farlander Village
  • Dimensions: Overworld
  • Time: Day, Night

The Farlanders are a peaceful race. Like the villagers , they trade various items for the price of Endumium Crystals and vice versa. To locate a Farlander the player needs to find one of the generated Farlander Houses or a Farlander Village (pretty much like the Villagers).

During the day the Farlanders stay inside of their houses and at night they come out. They run away from Looters and Rebel Farlanders. If the player is holding a Endumium Crystal the Farlander will follow him.

If the player wants to spawn a baby Farlander, feed two Farlanders with an apple . If the player wants the baby Farlander to be fully grown then he must feed the baby with Sugar .

Neutral

Classic Enderman

  • Type: Neutral
  • Biomes: All
  • Dimensions: Overworld, End
  • Time: Night

The Classic Enderman was the Enderman officialy introduced in the beta 1.8. He can pick more blocks than the normal Enderman, for example ores.

When looking into its eyes, the player will get a nausea effect until the Classic Enderman scream finishes. If the player wants to avoid a fight with the Classic Enderman, simply wear a pumpkin and the Classic Enderman won’t attack. During daytime the Classic Enderman teleports away, making it extremely hard to get close enough to kill him.

Mystic Enderman

  • Type: Neutral
  • Biomes: All
  • Dimensions: Overworld
  • Time: Night

The Mystic Enderman is a special type among the Enderman species. He’s a versatile mob and has different types of attacks to approach the player.

The Mystic Enderman has six type of powers:

  • Blindness

The player gets blinded for a short period of time allowing more mobs and the Mystic Enderman to attack easily.

  • Nausea

The player gets a nausea effect for a small period of time making it hard to hit the target.

  • Falling trap

Blocks of sand and gravel will appear in the sky and fall on top of the player. If the player doesn’t dodge, he’ll get trapped and will start to asphyxiate and eventually die.

  • Weakness

The player will become weaker and slow for a small period of time making it hard to run from mobs.

  • Regeneration

The Mystic Enderman sometimes heals himself. When he does, particles and a thunder-like noise will show up.

  • Ore trap

A random ore will spawn near the player. In the same place that the ore spawns is an invisible explosive that will detonate 10 seconds after the ore had spawned. In that space of time the player can choose either to harvest the ore or to simply ignore it and step away from it. Beware, even if the player succeeds to harvest the ore the explosion will still occur unless the Mystic Enderman dies in that time span.

During daytime the Mystic Enderman teleports away, making it extremely hard to get close enough to kill him.

Enderminion

  • Type: Neutral
  • Biomes: All
  • Dimensions: Overworld
  • Time: Day

The Enderminion is the tameable race of the Enderman breed. In order to tame one the player must use an apple .

Once tamed the Enderminion will start to emit particles and red wrists will appear.

  • To check his health right-click on him with a paper;
  • To make him stay or follow right-click on him with empty hands;
  • To regenerate his health feed him with apples;
  • If the player feeds an Enderminion with a golden apple the Enderminion will get a boost in health, protection, resistance, speed and damage for a short amount of time (1 minute);
  • The player can also give swords to tamed Enderminions, it will make his attack strength and defense increase. It’s possible to trade the sword the Enderminion is holding by simple right clicking him with another sword.

Mystic Enderminion

  • Type: Neutral
  • Biomes: All
  • Dimensions: Overworld
  • Time: Day

The Mystic Enderminion is a special kind of Enderminion. In order to tame one the player must use an apple . The difference between the Mystic Enderminion and the Enderminion is that the the Mystic Enderminion shoots fireballs instead of using swords and can trade items.

Once tamed the Mystic Enderminion will start to emit particles, red wrists will appear and the mouth will open.

  • To check his health right-click on him with paper.
  • To make him stay or follow right-click on him with empty hands.
  • To regenerate his health feed him with apples.
  • If the player feeds a Mystic Enderminion with a golden apple the Mystic Enderminion will get a boost in health, protection, resistance and speed for a 1 minute.
  • The player can also trade with the Mystic Enderminion in order to obtain two types of the Mystic Wand. To trade with him the player must offer ores or smelted ores:
    • To obtain the Mystic Wand – Small Fireball Gem the player must offer 5 iron or gold ingots.
    • To obtain the Mystic Wand – Large Fireball Gem the player must offer 5 emeralds, rubies or diamonds.
    • The offerings can be mixed up; for example, if the player gives 3 emeralds and 2 rubies the Mystic Enderminion will still give the Mystic Wand – Large Fireball Gem.

Ender Guardian

  • Type: Neutral
  • Biomes: Farlander Villages
  • Dimensions: Overworld
  • Time: Day, Night

The Ender Guardian is a smaller version of the Ender Golem and the first mob of the mod that carries a bow.

They attack Zombies , Looters, Rebel Farlanders, Wanderers , Iron Golems and the player. They will teleport away if he’s hit with an arrow.

Hostile

Ender Golem

  • Type: Hostile
  • Biomes: Farlander House
  • Dimensions: Overworld
  • Time: Day, Night

The Ender Golem spawns near every Farlander house and like the Farlanders they have different eye colors.

They attack Zombies , Looters, Rebel Farlanders, Wanderers , Iron Golems and the player. If the player wants to avoid a fight with the Ender Golem, simply wear a pumpkin and the Ender Golem won’t attack.

Fanmade Enderman

  • Type: Hostile
  • Biomes: All
  • Dimensions: Overworld
  • Time: Night

The Fanmade Enderman is a new type of Enderman that will bring the fear element to the game.

The Fanmade Enderman has the ability to teleport but he’s unable to wander around so he’ll stay in the same place until the player looks away. When the player is on his back the Fanmade Enderman teleports closer to the player position. The player is only attacked by the Fanmade Enderman if he’s running with his back turned to him. During daytime the Fanmade Enderman teleports away, making it extremely hard to get close enough to kill him.

Looter

  • Type: Hostile
  • Biomes: All
  • Dimensions: Overworld
  • Time: Night

The Looters are really similar to the Farlanders but they are not quite as peaceful. The player can distinguish them from a Farlander because they don’t emit particles (unless they are carrying a sword). The reason behind his name is the simple fact that when the player fights a Looter, the Looter tends to steal the player’s weapon (sword) to use it against him!

They attack Farlanders , Elder Farlanders and the player. They run away from Ender Golems, Titans and Iron Golems . When a Looter steals a sword, he will start to emit particles (similar to a Farlander) and will open his mouth. His attack strength and defense will also increase depending on the sword. They can open doors, the player must be aware (configurable)!

Rebel Farlander

  • Type: Hostile
  • Biomes: All
  • Dimensions: Overworld
  • Time: Night

The Rebel Farlanders are similar to Wanderers but they wear a helmet. They are usually seen in groups.

They attack Farlanders , Elder Farlanders and the player. They run away from Ender Golems, Titans and Iron Golems . If the player gets damaged by a Rebel Farlander, he will get poisoned for a few seconds. They can open doors, the player must be aware (configurable)!

Titan

  • Type: Hostile
  • Biomes: All, Farlander House, Obsidian Tower
  • Dimensions: Overworld
  • Time: Day (Farlander House, Obsidian Tower), Night

The Titan is a bigger and stronger version of the Ender Golem.

They attack Looters, Rebel Farlanders, Wanderers , Iron Golemsand the player. Aside of the normal attacks, the Titan has a special attack with 3 variations:

  • The Titan grabs the player for a few seconds then throws him in the air;
  • The Titan grabs the player for a longer time, under the effect of Confusion, then throws him in the air;
  • The Titan grabs the player even longer than the previous attack, under the effect of Confusion, Blindness and Weakness, and then throws him in the air.

Beware that while in the arms of the Titan, the player will be damaged, every second, with the Wither debuff! Although it says the player mounted the Titan, even if you press shift you won’t be able to dismount!

Requires:

Minecraft Forge

How to install:

  1. Make sure you have already installed Minecraft Forge.
  2. Locate the minecraft application folder.
    • On windows open Run from the start menu, type %appdata% and click Run.
    • On mac open finder, hold down ALT and click Go then Library in the top menu bar. Open the folder Application Support and look for Minecraft.
  3. Place the mod you have just downloaded (.jar file) into the Mods folder.
  4. When you launch Minecraft and click the mods button you should now see the mod is installed.
 

Download links for other versions:

 

 

 

 

 

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